Starsector save location. The autosave file is under your user profile folder, e. Starsector save location

 
 The autosave file is under your user profile folder, eStarsector save location  3

Open 'AppData'. Go to starsector r/starsector. 6. For me, one of the big differences is that Starsector has a huge modding community with some fully featured overhauls. Unfortunately the only way to save on fuel costs is to have less ships. steampowered. Don't sweat it. Well in the base game you can add a new stable location, so long as you have fewer then 3. Be sure that it's saving over the original file -- you may have to toggle. Fighter Wing induced effect, Weapon induced effect and hullmod onInstall / onRemove implementations. So last night I saved a game of starsector. - Allow the Remnant Station to support artillery stations from Industrial Evolution. Go to your install directory, saves, then the directory that matches your save name and rename campaign. Detailed Combat Results - Displays post-battle stats. If it does crash then further divide the current mod list into halves. There should be a backup of your previous save in your saves folder. Planets in same system share their fleets, so having several colonies in the same system helps with this layer. These describe the. 8 saving takes reaaaaly long. That's as end game fleet as it gets, if you expected losses with that fleet, then any other fleet composition would be utterly useless and you'd be forced to have a very specific fleet. Yes all sectors spawn two hypershunts. json: "compressSaveGameData":true. Ajek2760 • 4 yr. It's essential for making your save file readable and it's what we'll be using for the guide ahead. This (along with many other settings) can be changed by running the Settings command. hullmods. Personally, I prefer notepad++. 2. Patreon👓: learn how to make setup your first #Starsector #ColonyStar Sector Discord Link:your email inbox for "bmt" they are the payment processor (or were) for the website and my code was in their email, not anything labelled "fractal software" or "starfarer/starsector". Linux. thespicyduck1. Download (0. 3. ago. So you can try to go to the indicated lines in the save file and manually modify/delete stuff that is causing problems (you can ignore all the output except for the xstream debug information). I get questions all the time across multip. now its all gone. . Inactive Gates can be found when exploring the sector. . Utilities. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. Open the Console with CTRL+Backspace. Other than allocating more RAM, it's a good pratice to stop every few hours, save, exit Starsector. hullmods. class is a compiled . Shoot, rotate 45 degrees, repeat ad infintum. Blog posts are the closest thing we have instead of a roadmap, the thing is Alex only tells us about things he already pretty much finished. Survey everything. Has a 100% hazard Terran Eccentric world with Rich farmland, common ore, and common organics about 29ly from the core, but between free port, a fullerene spool, a megaport, and waystation, the colony has about 150% accessibility. drop that folder into the mods folder in the starsector directory. It used to be called Starfarer. Weapons: - Vodyanoy Plasma. I didn't attempt to play starsector with the latest gpu update (and I've already rolled back), however the update released on 1/23 broke a ton of games. 95a is now out! Here are some of the new things you can do in this release: Complete story missions and uncover some of the mysteries of the Sector. csv and in addition. If the original save was in. 34. 20. Not as good as say, Duzahk (core worlds get a +45%. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing familiarity with the concepts and. In my particular case, it happened when Ancyra went to size 6. Nope :/. 20. ago. It's fine to reload saves when you are learning, considering how many ways you can get blindsided. The longer the game runs, the more memory ends up being built up. It used to be called Starfarer. The only thing Starsector would benefit from releasing on steam would be even bigger mods upvotes. Get the Console Commands mod by LazyWizard. If the wiki does not show it, make a save and manually travel to each core world, enter the market, view colony info by pressing M, check the existing industries and see if. player - independent. xml" file with notepad. surfing the other starsector forums it seems you only need to edit -Xms1536m and -Xmx1536m the other can be ignored. Just a short video on modifying the vmparams and settings files for Starsector "altMouseMoveToMassTransfer": "playerMaxLevel": "maxShipsInFleet": "maxBattleS. After you boot the application for the first time, you will need to direct it to your Starsector installation directory. When fully released, it will contain a significant number of handmade quests. csv. I'll keep the fleet small while peeling pather/pirate fleets. I. Download link: Windows. your best bet is to built a Sensor Array at a stable location, if any, and to spam Sensor Burst every few degrees. Profit. Updated to be compatible with Starsector 0. Re: Looking for the file where the Autofit layouts are stored. ship files, corresponding entries in ship_data. Click on the star. although this isn’t an absolute representation it more or less outlines each tech tier. This is the one you want to change. The first four are. Github page. Starsector From PCGamingWiki, the wiki about fixing PC games This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant. Go to map. But others are, all the same distance away from me. Open with Notepad. 2+ requires Starsector 0. You'll lose whatever progress you made between saves, but it's better than losing everything. level 1 · 4 hr. Copy the files over. 150. code not provided in this post. It looks like the savefile got corrupted somehow. Features: Mod installation from archives and existing mod folders. 8. Starsector version 0. 95. I gave the historian 20k cash, then 50k cash, then she told me the location of a. You can also add alias spawnstableloc to the start of that command to make a permanent alias. Yes, i understand how Steam Downloads workshop stuff,. I’m sure the auto save kidder would be happy to have their code used so it might not even take much effort. At the end is a long list of entries containing "Level". I, for some reason, completely blanked on Deployment Points, but there is a little window near the top left of the screen that tells you your fleets. Outfitting an Apogee is often an exercise in working around its somewhat awkward slots & making hard design concessions. 1071153 [Thread-13] INFO com. How to find a cryosleeper (by cheating) How to find a cryosleeper: Install mod "console commands". You should find a pristine nano forge pretty quick. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). 1 comment. nah if its your first playthrough getting the feel of the game save scumming is fine. Continue browsing in r/starsector. Afaik, it should be somewhere on your character lvl-up screen. 95a). It's nearly impossible to make more than the tiniest of changes without corrupting something. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Congrats, now when you save on one computer it'll automatically sync to the other computer. For Windows and Linux, this means selecting the Starsector folder (not the mods folder) On macOS, this means selecting the Starsector. Step 3. • 2 yr. Mothball recovered ships If you do not have a surplus of supplies and crew in your inventory, it's better to mothball your newly. settings. The starsector. Just a short video on modifying the vmparams and settings files for Starsector "altMouseMoveToMassTransfer": "playerMaxLevel": "maxShipsInFleet": "maxBattleS. Nanoelite001 • 2 yr. 0. starfarer. Clears fleet bloat from save games to improve performance. 4. If you repair this Automated Shipyard, you will have access to that feature permanently, as it is reusable. The mod is updated for the current version of Starsector, 0. zip full of . Roll back and you'll be fine. — Ships are faster but clumsier and have hull, flux, and momentum indicators. Remember back in step 2, where I had you open up the anime portrait mod file location of. 96a. Profiteers. Let trade ships or fast pickets weaken the nexus/surrounding fleets first, then go for the attack. This mod adds a search box to the planet list. You might need to input your CD key again. Use the Starsector wiki and find which core world has the item you are looking for. 92. Start the game and select the mod from the “mods” menu. A transhumanist quasi-religious Megacorporation from the Human Domain era, hell-bent on helping humanity survive and evolve through extensive genetic modification, ardently enforcing their views and regime either by pen, or by sword. Sometimes there are additional objects that surround a planet, like those magnetic. The file is of utmost importance when tracking down the root. 1+ fixes: did a patchwork fix on the patchwork AIRetrofit for patchwork reasons. 4. on November 20, 2023, 08:40:35 AM. 48838 Posts 3447 Topics Last post by rawkhawklives in Re: [0. Apparently it can get slightly unstable in terms of crashes but at the same time it shortened both my save times by a lot and removed all the post-battle lag, so get the autosave mod just in case and you're golden. r/starsector. TallGiraffe117 • 2 yr. Join. . A . 6. This (along with many other settings) can be. Type "GoTo <System name>". Starsector, especially with mods involved, can use a lot of System RAM when saving or loading games. Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. I have learned something new. It's saved in your registry somewhere, I don't remember the exact location. It. With an alias, spawnstableloc will work as shorthand for the full command. By default, the 64-bit version of the game allocates 1. Nanoforge causing pollution change means mostly that heavy industry should go to the lowest hazard uninhabitable planet in the system, not the lowest hazard planet. 96a-RC6. Nanoelite001 • 2 yr. You can make some if you emergency fly into the center of the main star or hole. Ex: 500 marines with support & skill (2000 strength) is 96% effectiveness, meaning you can raid with up to T10. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). bak to campaign. ) Get Notepad++. Just doing a casual TT playthrough as my first run in years. ago. After defeating it, the ship can be recovered in a somewhat weaker form for player use. TurklerRS • download stinger shipyards • 7 mo. First, use the Create Save Game Object node to create an object based on your SaveGame class. Focus on systems with a remnant presence, especially ones with a medium or high warning level. A little trick for coronal hypershunt fight. When creating a variant file, it is highly recommended to use a tool in assistance as it allows variants to be consistent and less buggy. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. I’ve built my first Stable Location in my system, and erected the Comm Relay. You can also go into the starsector mod folder for whichever faction you want, find the ship list Excel spreadsheet located in there, and find the ship ID (should be listed under column B. Hopefully this helps someone. With an alias, spawnstableloc will work as shorthand for the full command. It will be more difficult to set up a colony like this compared to a normal system but far from impossible, and will help immensely in the fight. 2) Locate the "-Xms512m -Xmx512m" part of the text, and change that to "-Xms1024m -Xmx1024m". Cake_is_Great • 2 yr. Captains who can work around these limitations are rewarded with the benefits offered by the Large Energy and a Large Missile hardpoints. What you need to do is install the version of Starsector you were on when you made the save, load up the game but with Captain's Log 0. 3 (which fixes the serialization issue), at which point it. Historian OP. As mentioned, the console command mod includes a survey option. store. 사용하던 모드와 위 모드를. 0x versions-- Fixed a possible crash when blacksite fleets couldn't find a random market Version 0. It doesn’t consume it. ago. It’s just a text file so any text editor will work. The first method is looking through the hull csv files manually, but that is. Request a Fleet -> pay someone to invade for you. Load your save, press ctrl+backspace, typer "devmode", press Enter. Planetary defenses are separate, and can be increased by colony size, buildings and one new installable item. The Combat Chatter Mod is an exciting new mod for Starsector that lets you chat with your friends while you fight off the enemy hordes! This mod provides a unique way to keep yourself and your friends informed about the battle brewing around you, and it’s sure to add some excitement to your fights. This asks you to sacrifice ships to it, and based on your sacrifices, it will give you a ship. 11 hours ago · The Thanksgiving game didn’t go the way Detroit Lions fans wanted it to go but Fanatics has a special pick me up just in time for Black Friday. Make a backup, then open it and change the -Dcom. Profit. Defeat the station. These numbers should be the same value. you're unable to modify other faction's colonies. Warning: do not try to make available more RAM than your system has free, and do not try to make available more RAM than your system has total. Path to variant directory is analogical to base game one, moddirectorydatavariants. fs. json" in the base folder of each mod i. a small guide to adding items in savegames. Vortex support for Starsector v0. Other mods can add their own console commands or override base commands; instructions for adding custom commands can. Just doing a casual TT playthrough as my first run in years. I get. Im pretty sure it doesn't cost SP at all. Features. Explore the Galaxy - Adds a console command to filter for systems by criteria. (Has a good list of mods overall not sure if it is all but it is generally enough in my opinion. Hi! I developed a web app that Starsector players can use to experiment with different colony builds and find good planets to colonize. A prerelease intended for testing is available to download. One of. starfarer. . Got it, just wanted to make sure I. Basically all you need to do is search for the name of the system, look at the entities within the system, find the planet and the ID it's attached to, remove said planet and everything that references it by searching for it's ID, and that should be about it. Or just do bounty missions with doom ships in their fleet. Each such factory has a pool of 4 ships to choose from, 1 for each size. Make a backup, then open it and change the . check how many supplies you have (i find supplies to be easiest to find the right area you want and its right there on the main view as you play) and go to your save games. Pushover242 • 8 yr. Assuming you are using Windows (and I've never personally done this): 1. It's essential for making your save file readable and it's what we'll be using for the guide ahead. I use this when I found a new sector - I'll save my game, survey everything, check for good systems to settle near. It is formatted in Starsector's somewhat loose JSON schema. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well! Skill system changed for more flexible builds with more options. Look for settings. 0. In the Starsector install folder there's a file named vmparams. The Octaslaught. 141, 1. The more commonly balance tweaked information is in the ship_data. An Ingame UI Solution for Mod Configurations. First, make sure you properly modified the file setting the allocated memory for the game. Subscribe to the channel here: are the Sindrian Fuel Company? In this video, we take a look at a Starsector meme mo. 95 and doesn’t have Nexerelin, it will not work. a. You can also add alias spawnstableloc to the start of that command to make a permanent alias. It's likely your AI core is trying to prevent you from getting anything from the Alpha Site (or, possibly, being tainted/corrupted/whatever in the same way the journal-writer was). instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). If you run out of supplies your ships will slowly eat through thier CR until they hit 0%, where they will then have random 'accidents' happen that cause the loss of crew and sometimes entire ships. Starsector version 0. [Weekend Deal] Endless Franchise FREE Weekend, save 10 to 90% on the series. I've been jumping around the sector surveying everything with dev mode, and I've found a few patterns for how to find good locations for. I feel a bit silly right now, and a bit sad. Dev mode can be activated by editing settings. I figured this out. You should have four files in front of you. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. 0 edit `stelnet. with that, it's as simple as hitting ctrl+backspace and typing addcredits 100000, for example. 0 1071153 [Thread-13] INFO com. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Update: v0. Starsector ship guide is back! We have Starsector 0. If that doesn't work, type in "help" or "help conditions". yes, you can find them in research stations. 1 / 2. CampaignGameManager - Loading stage 25 13030 [Thread-3] INFO com. Finish: Run starsector. log file is a text document generated by Starsector while it is running. Put it in the mods folder and make sure it's tagged in Starsector's launcher. open your "campaign. Colonies are player-owned settlements on planets within the sector. About This Game A starship builder perfect for fans of games like FTL, Starsector, SPAZ, Space Engineers, Escape Velocity, Avorion, and more. ship file. check how many supplies you have (i find supplies to be easiest to find the right area you want and its right there on the main view as you play) and go to your save games directory, its smack dabb in the install location! (for me, "D:\Starsector\saves")BEFOR YOU CONTINUE PAUSE THE GAME!!! if you like me have a large fleet or your in hyperspace. "maxShipsInFleet":30, Increase the number. Prerelease 13. hit Ctrl+F to open up the search function. true. (My planet's name is Valor in the Tartarus star system, so I did find searches for those names) 4) In either case, you want to edit the "r" value. – Add a settings toggle to allow recolonization of all stations, including those which are essential to the main story quest. This is version 2 of the complete save game, where the AI colonies were a bit strengthened to match you. Starsector, saves folder, open a save from the current run you have, open the campaign file (notepad works fine), CTRL+F search for "Legion_XIV_Elite" and then once one shows up, search back up for "system" or "nebula" until you get the name of a system on the starmap. edit: Did a little more testing with my cheaty strategy, out of the two save files i've tried to find hypershunts in, i've found 3/4. Autosave actually just sets reminders for you to manually save, but can be reconfigured. 0. Editing the save file directly is highly discouraged. Christmas tree n How to use Redbull's Ship editor. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. bak to campaign. Pick a commission with the faction that lays claim on those planets. The amount of supplies you save from hyperspace travel is tremendous, far more than efficiency overhaul. 96a: - Support for Unknown Skies planet type change projects. 7. 13. 2 days ago · Warner’s family reported her missing in April 2021. The goal of the game is space combat, making money is only a way to get ships for it. saves="C:\Users\Rob\Saves\Starsector". GreenGhost95 • 1 yr. Take a good look at uninhabited planets in the core worlds and pick a few that are good enough. json and change the setting "altMouseMoveToMassTransfer" to true. It doesn’t consume it. Better Colonies is a mod for those who enjoy a better lightweight colony experience. 95a (In Development) Patch Notes. 2. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. StarsectormodsMyModmod_Info. A military division that specializes in commerce and carries its duties across the Persean Sector. 2. 0 and higher. ship files, corresponding entries in ship_data. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. There should be . The hullmod cannot be installed together with Augmented Drive Field, and will occupy a Logistic slot on the ship it is installed on. 6144 <<< This is what I use in my modded save games. But that save looked identical to my main save. Choose the one you wish to edit and then go value. edit: should be top left of the window somewhere, above the manage industries button. chevron_left. Assuming you are using Windows (and I've never personally done this): 1. jar is a fancy . 17, 1. Even gas giant sometimes yield resources from ruins (so weird to find a ruin on a gas giant). Two out of 5 planets in the system have decivilized subpopulations, so its. See more posts like this in r/starsector. hit Ctrl+F to open up the search function. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. - Easily. just star the new game and Spawn the ships/credit you has previously with console commands if needed. you can use it for many other things as well, like giving. Go to your install directory, saves, then the directory that matches your save name and rename campaign. How to get blueprints by raidingHi. Open IntelliJ IDEA. 205. Make sure you have the same mods and same versions in both devices. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!Download the Linux version of Starsector from the website to the Steamdeck, extract it and then add starsector. It was recommended in the other forum not to bother exceeding 8Gb of RAM. Examples of said programs are Trylobot's Ship Editor or. It combines all the things we learned (weapon systems, ship types, ship design and roles) into one video. ) Save your game. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Once the bar gets full you'll have an invasion that the colony forces will be able to easily handle and then the bar resets back to 0. In refit menu there is autofit button, you can save up to 4 custom variants by saving/overwriting them there. The first one. Starsector 0. (Previously visited, supposed-to-be-deleted systems. packages list you would have something kind of like. It's a way to do it. I get questions all the time across multip. ago. fs. It's saved in your registry somewhere, I don't remember the exact location. Traveling though hyperspace is still an option, but it requires time, a lot of fuel to travel very great distances (there is also the risk of hyperspace storm damaging or even destroying entire fleets if one is not paying attention) CrymsonStarite • 3 yr. List of moderators. or just borrow them from the Hedge. Voting closed. When I design ship loadouts I rather have access to everything for the design. drop that folder into the mods folder in the starsector directory. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. 3. edit the base value to whatever you want. It was recommended in the other forum not to bother exceeding 8Gb of RAM. 3. It tends to happen if you have a lot of save files, so try deleting the older files.